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CURRICULUM VITAE

Motivated audio designer and programmer with exceptional background spent in the video game industry. Engaging demeanor known for working well in deadline-driven environments.

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Expert in microphone hardware, recording techniques, and mixing and mastering practices for game SFX.

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Expert in audio programming with training in Wwise, FMOD, Unity, and Unreal Engine. Quickly masters new software packages and hardware technologies.

CV: About

SKILLS

AUDIO DESIGN

Pro Tools
Audio Editing & Synthesis
Izotope RX Plugins
Foley Recording

AUDIO MIDDLEWARE

Wwise (101, 201, 301 certifications)
FMOD

PROGRAMMING

C#
C++
Unity & Unreal Engine

CV: List

JAKE GAMELIN

Work History

AUDIO DESIGNER

  • Recorded organic and synthetic materials in indoor and outdoor settings.

  • Edited music, sound effects, and voiceovers to fit with industry standards and director expectations.

  • Composed original soundtracks of up to 109 full tracks.

AUDIO PROGRAMMER

  • Using Wwise and FMOD, implemented both personally-recorded audio and audio recorded by others into both Unity and Unreal Engine.

  • Worked closely with other programmers on troubleshooting and debugging tasks.

  • Collaborated with designers and programmers regarding project capabilities and limitations to deliver the best possible audio output.

WWISE INSTRUCTOR

  • Created guides and course materials to reiterate lecture information and help students.

  • Observed other instructors and lecturers, gathering valuable techniques to be implemented into future lectures and courses.

CV: CV

EDUCATION

Bachelor of Arts in Music | Global Composition

San Diego State University, San Diego, CA

CV: Text
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