

CURRICULUM VITAE
Below, my skills list can speak for itself on my hard qualifications.
Here, I wanted to present myself as a person. My personality. My promises.
I am a driven, self-sufficient person, almost to a fault.
My team is my everything. I'm more interested in our success, not my success.
I strive for perfection, but with the common sense to know perfect doesn't exist.
If I don't know it, I want to learn it.
If you don't know it, I want to teach it.
I'm a shy nerdy video game player who likes to be just the right amount of awkward and silly. We're making video games. It's supposed to be fun, right?

STAIRWAY GAMES
2022 - 2023
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Streamlined and fixed issues with soundbanks for proper memory usage without compromising audio timing.
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Debugged tricky performance hits from excess audio emitters and volumes.

1047 GAMES
2023 - 2025
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Built custom obstruction system from scratch.
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Calculated precise positioning of emitters that travel along the perimeter of the "storm's" conjoined circles.
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Designed the announcement system from the ground-up, making use of a complex priority queue with expiring elements and meeting conditions before playing.
SKILLS

the teacher
HitFilm
Miro
Jira
the engineer
C++
C#
Python
Perforce (P4V)
DSP (JUCE)
Unreal Engine
Unity
Godot
the designer

