Composer | Sound Designer | Audio Programmer
SOUND DESIGN | PROGRAMMING
Recorded, synthesized, and edited audio using Sound Forge and Pro Tools.
Izotope RX tools for audio cleanup, mixing, and mastering.
Direct implementation from Wwise into Unity.
Wwise and Unity Overview: Audio Runner
Wwise and Unity Overview: The D5V-2 Massacre (SCREAM FM)
Wwise and Unity Overview: Gunman From Hell (Brackey's Game Jam 2021.1)
Wwise and Unity Overview: Sutter's Chill (Global Game Jam 2021)
Wwise and Unity Overview: DualRacer (Brackey's Game Jam 2021.1)
Wwise and Unity Overview: Black Blizzard (SCREAMORTALITY)
LEARNING BY TEACHING
Experienced Wwise instructor with 101, 201, and 301 certifications.
Learning more about Wwise's inner workings and its ability to be implemented into other game development systems through extensive research and creation of teaching material in an understandable manner.
Wwise | Unreal Engine Tutorial - Callbacks
Wwise | Unity Tutorial - Dynamic Dialogue
Wwise, Unity, & UE4 Tutorial - Ambience | WiDHiD
Expertise in multiple grenres; acoustic and electronic.
Proficient in electroacoustic recording and mixing in Pro Tools.
Proficient in music arrangement in Sibelius.